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Acoustics

Add the sound levels of several sources, level reduction with distance and conversion between sound power and sound pressure.

Adding Sound Levels

energetic sum of up to 5 sources
Total level L_tot–
Increase over loudest source–
Rule of thumb: 2 equally loud sources → +3 dB · 10 equally loud sources → +10 dB.

Theory

Sound levels are logarithmic: you add the sound energies, not the dB values:
Ltot = 10 · lg( Σ 10Lᵢ/10 )
  • +3 dB = doubling of the sound energy
  • +10 dB = 10 times the energy, perceived as "twice as loud"
  • Sources more than 10 dB quieter contribute practically nothing

Level Reduction with Distance

point source or line source
Level reduction ΔL–
Level L₂ at r₂–
Free-field conditions: reflections, obstacles and air absorption are not considered. For comparison, TA Lärm (German noise regulation) limits for residential areas: 55 dB(A) by day, 40 dB(A) at night.

Theory

With spherical spreading, the sound energy is distributed over ever larger areas:
Point source:  L₂ = L₁ − 20 · lg r₂r₁
Line source:  L₂ = L₁ − 10 · lg r₂r₁
  • Point source: −6 dB per doubling of distance
  • Line source: −3 dB per doubling of distance
  • applies in the free field without ground or wall reflections

Sound Power ↔ Sound Pressure

sound pressure level at distance r
Measurement surface index–
Sound pressure level L_p–

Theory

The sound power level LW describes the source, the sound pressure level Lp what arrives at distance r:
Lp = LW − 10 · lg 4·π·r²Q
  • Q: directivity factor due to reflecting surfaces
  • Machine on the floor: Q = 2 (hemispherical spreading)
  • LW is given on nameplates and data sheets (e.g. fans)
Rough estimate for preliminary design. Permit procedures require a noise forecast according to TA Lärm (German noise regulation) / DIN ISO 9613-2.